Games To Explain Human Factors: Come, Participate, Learn and Have Fun!!!

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Games To Explain Human Factors: Come, Participate, Learn and Have Fun!!!

This group will discuss the general topics of Human Factors and Ergonomics -- designing products, systems, and solutions to be safe, easy, and fun to use. The Games To Explain Human Factors presentation will also be discussed.

Website: http://sites.google.com/site/gamestoexplain/
Members: 14
Latest Activity: Dec 4, 2011

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Comment by Dr. Ronald G. Shapiro on September 19, 2010 at 12:43am
The Photo Album containing certificates from the 2010 Games presentation at Tufts University is now available on SlideShare
(http://www.slideshare.net/DrRonShapiro/games-to-explain-human-facto...).

Comment by Deepshikha Singh on September 1, 2010 at 1:45am
Games are one of the most effective ways of learning. Excited to join this group. Recently while dealing with the topic of developing listening skills among children, we encouraged our trainee teachers to use a number of short one-two minutes games in a succession.
Comment by Dr. Ronald G. Shapiro on August 23, 2010 at 1:07am
The Photo Album containing certificates from the Games presentation at the 2010 American Psychological Association Convention is now available on SlideShare (http://www.slideshare.net/DrRonShapiro/games-to-explain-human-facto...).

Comment by Beatriz Lupiano on May 8, 2010 at 8:06am
Thanks!! I haven't had a clear mind to think about the games yet, I'm afraid, but I'm interested.

Beatriz
Comment by Dr. Ronald G. Shapiro on May 4, 2010 at 10:41pm
I've just placed new Games photo albums on TIE. The new albums include:
one from the Great Plains Student's Psychology Convention, one of the Details activity from Florida Institute of Technology and one of the Perceptually Inverted Navigation (PIN) Activity, also from Florida Institute of Technology.
Comment by Beatriz Lupiano on February 20, 2010 at 5:15pm
The mind really works in strange ways! I've just tried the first activity -of course got stop,milk,toast.
It reminds me of the activity in which you have to read the names of colours printed in a colour other than their own.

How do our brains get influenced like that? Does perception override cognition?
Comment by Dr. Ronald G. Shapiro on June 20, 2009 at 1:08am
Sample Activities which I've included in the Games presentation: SPOT, SILK, ROAST
Spell SPOT really fast five times. Tell me, what do you do at a green light?
Spell SILK really fast five times. Tell me, what do cows drink?
Spell ROAST really fast five times. Tell me, what do you put into a toaster?
Answers: go, water, bread
Comment by Dr. Ronald G. Shapiro on June 20, 2009 at 1:03am
Sample Activity: Stroop Effect
If you would like to sample one of the activities I have included in the Games presentation, please refer to my Stroop Photo Album, right here on Technology Integration in Education (TIE.)
Comment by Dr. Ronald G. Shapiro on June 19, 2009 at 11:25am
Human Factors/Ergonomics (HF) is a specialization of Engineering and a branch of Applied Psychology in which systems such as computers, medical devices, and airplanes are designed, built, and assessed based upon how safe and easy it is for people to use them. The job market for HF professionals appears very bright long term.

The Games To Explain Human Factors: Come, Participate, Learn and Have Fun!!! session is a popular, informative and entertaining nontraditional introduction to HF. During the session participants will learn how people process information, and how to optimize design of products and systems for human strengths and compensate for weaknesses. Participants will learn about: memory, learning, sensation, perception, measuring, interfering, thinking, responding, interpretation, assumptions, reinforcement, feedback, medical error, user error, pilot error and product usability. Participating may be of help at school, at home and on the job. Participating will improve your You will be a better teaching and learning skills.

This session promises to be informative and fun!!! Participants will remember more from this session than from a traditional lecture and they will have more fun than at a typical party.

It is even possible to win a nice prize.

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The Games To Explain Human Factors program is made available to teachers for use in their classroom without cost upon request. Verifiable documentation such as school name, address, phone, subjects taught, etc. is required.

Frequently it is possible to schedule a Human Factors professional to present Games at either no cost or just expense reimbursement (no Speaker's fee).
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Games was designed and developed by Dr. Ronald G. Shapiro. The Copyright is currently owned by The Human Factors and Ergonomics Society: http://www.hfes.org .
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A photo album of a recent Games presentation may be viewed in Ronald G. Shapiro's photo albums here on Technology Integration in ... A higher quality album may be requested from Ron.
 

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