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Is it expensive though to have someone develop all of the Flash technology to truely make it experiential? I think we could put together a great team to develop fun interactive content for k-12 students with the right help. I would love to be a part of this. There is plenty of great content out there but not enough in a game like format that truly engages students in a way that makes them want to go on and try and try again until they master it. Let's look at even the most simple comparison of Angry Birds. We come back to it every time trying to beet the pigs no matter how many times we fail. We do not give up but instead try to master the content yet in education often students just give up after the initial failure. The content is not engagining enough to make them want to master it. You can not tell me with the right people that we can not figure this out. Count me in.
© 2012 Created by Greg Limperis.

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